can we move the over-garrisoned element into waiting JS overhead? Seems like that'd be the way to get a raid force going, without having to gut the actual intended garrison at this point, but wanted to be sure.
Buy Jumpships. Big ones. Keep ALL mechs you don't garrison in the ships and stockpile mechs you want to have in numbers that aren't in garrison in them as well.
reason being: the upkeep is cheaper. ALOT. I had 500+ novacats floating over Luthien for quite some time, and quite affordably.
when garrison fees and upkeep is scheduled to go through... move any mechs you can off non threatened worlds onto ships. Saves u a lot in the long run if you move stuff around right. even if they are only in the sky for a couple hours, they aren't counted in garrison.
umm.... I always kept a few ships moving in a patrol type circuit around my charge stations for fast response to attack, never so far away as to not garrison In time.
Leave at least a couple mechs on targetable planets but still keeping as many mechs as possible off the ground, if you have to retake a planet that had 15 mechs on it, you can have jumpships carrying hundreds on another sector or an out of the way planet one jump out.
Buy Jumpships. Buy big jumpships whenever possible.. cant stress it enough, they pay for themselves in the long run and aslo keep all production in them as well to keep sticky fingers off. Orbit factory worlds, as soon as they hit the ground, scoop em up. If I remember right, it's cheaper to have them on ship than in mothball as well.
Derv will now either condemn me for exploitation of automation or tell me that's been fixed somehow and we cant do that anymore..