June 25, 2018, 08:09:45 AM

Author Topic: NBT-MWO alpha rules  (Read 15774 times)

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Offline Xavier

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Re: NBT-MWO alpha rules
« Reply #15 on: September 01, 2015, 03:33:40 PM »
Randomly, by battle type. The automation, as stated, will list it in the forcedec that is issued when the 18-hour window closes, or for multi-drop battles, the multi-drop tracker will generate them randomly.

When I say "randomly", this does not mean even distribution; the distribution is weighted by automation configuration "knobs". For instance, currently the standard (mech, ind theft) raid is about 22% chance of 350 tons, and 33% chance of any of 400, 450 and 500 tons.

Offline Xavier

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Re: NBT-MWO alpha rules
« Reply #16 on: September 01, 2015, 03:42:38 PM »
Actually, I take it back on the tonnages posted for some of the battle types; I will update the rules here shortly to reflect the actual values.

Basically TDs, recons and GRaids will be as listed currently; normal (factory, mech, industry) raids willbe 350-500 as listed in the previous post. The tonnages for PAs are a bit high as listed; that was likely a holdover from the expansion to 9 pilots in NBT-HC and NBT-MP3, which we reduced back to 8 for NBT-MWO. PA sizes will be

* Forced Retreat: 400-600
* LZ: 300-400
* PA: 300-600
* Siege: 400-600

Offline Xavier

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Re: NBT-MWO alpha rules
« Reply #17 on: September 01, 2015, 03:51:09 PM »
Rules should be updated now.

Offline nelttab

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Re: NBT-MWO alpha rules
« Reply #18 on: September 02, 2015, 09:44:13 AM »
Randomly, by battle type. The automation, as stated, will list it in the forcedec that is issued when the 18-hour window closes, or for multi-drop battles, the multi-drop tracker will generate them randomly.

When I say "randomly", this does not mean even distribution; the distribution is weighted by automation configuration "knobs". For instance, currently the standard (mech, ind theft) raid is about 22% chance of 350 tons, and 33% chance of any of 400, 450 and 500 tons.

Wait a minute.... so the MAX tonnage limit is not a hard cap at 500? we might be limited to less than that?

So if we are launching a Mech Theft raid and we planned on ALL 500 tons being used, we may not be able to use all of it?

Offline Xavier

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Re: NBT-MWO alpha rules
« Reply #19 on: September 02, 2015, 09:47:24 AM »
Correct, you need to be prepared for a range of tonnages, as specified in the rules.

Offline BanditB17

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Re: NBT-MWO alpha rules
« Reply #20 on: September 02, 2015, 09:59:31 AM »
Hypothetical question:

Lets say you decide to bring 16 mechs in a light jumpship (24 capacity) for a raid to have enough to handle any tonnage or map scenario. You drop in and 8-0 the raid. That means you still have 16 mechs to bring home. On top of that, does mech salvage take up those same mech slots? if you are able to salvage all 8 enemy destroyed mechs and you decide to do so, are you now at max capacity?

On top of that, the up to 500 tons of stolen mechs, does that also take up jumpship capacity?
Does anything you can't carry gets converted to cbills?

Offline Xavier

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Re: NBT-MWO alpha rules
« Reply #21 on: September 02, 2015, 10:32:43 AM »
Hypothetical question:

Lets say you decide to bring 16 mechs in a light jumpship (24 capacity) for a raid to have enough to handle any tonnage or map scenario. You drop in and 8-0 the raid. That means you still have 16 mechs to bring home. On top of that, does mech salvage take up those same mech slots? if you are able to salvage all 8 enemy destroyed mechs and you decide to do so, are you now at max capacity?

Yes, as attacker you need to have room to take away the booty. If the battle is a PA, and the attacker wins, the booty stays on the planet, of course.

Quote
On top of that, the up to 500 tons of stolen mechs, does that also take up jumpship capacity?

Yes, you need to have room for anything you load from the planet.

Quote
Does anything you can't carry gets converted to cbills?

No, it's left behind. The option to turn salvage into cbills directly is an all-or-nothing proposition.

Offline BanditB17

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Re: NBT-MWO alpha rules
« Reply #22 on: September 02, 2015, 11:41:22 AM »
Another question: In a GRaid, there is a possibility of 1, 3, 5, or 7 drops, weighted based on the industry of the planet.

Let's say you get the 5 drop version. Do you need to allocate a minimum of 40 mechs to the drop, or can you "risk" it, bring less, and hope the ones you need don't get destroyed?

Basically can you use the same mech between drops 1 and 3 if it isn't destroyed, or do you have to allocate 2 separate mechs?
« Last Edit: September 02, 2015, 11:48:53 AM by BanditB17 »

Offline TheMagician

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Re: NBT-MWO alpha rules
« Reply #23 on: September 02, 2015, 11:55:16 AM »
You don't allocate mechs for a drop until it happens. For example, if you brought one Timberwolf to the graid,  you can use the timberwolf on drop 1, and if not destroyed, you can keep using it in drops until it is destroyed

Offline BanditB17

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Re: NBT-MWO alpha rules
« Reply #24 on: September 02, 2015, 12:07:57 PM »
Gotcha. So you report results to the automation in between drops then.

Offline QueenBlade

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Re: NBT-MWO alpha rules
« Reply #25 on: September 02, 2015, 02:04:47 PM »
Also you can bring empty jumpships to load your spoils onto.

Offline BanditB17

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Re: NBT-MWO alpha rules
« Reply #26 on: September 02, 2015, 02:54:51 PM »
ooohhhh That is interesting. You can send 2 jumpships to the same target to increase capacity?

I assume you can't send 1 light and 1 transport on an attack since the transport is not meant for combat, right?

Offline Xavier

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Re: NBT-MWO alpha rules
« Reply #27 on: September 02, 2015, 03:18:39 PM »
Correct, transports cannot be part of an attack fleet.

Yes, multiple jumpships can be part of an attack; the fleet system in the automation was created partially to make this easier to do.

Offline Nori

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Re: NBT-MWO alpha rules
« Reply #28 on: September 03, 2015, 01:20:56 PM »
In the rules a lot of the battles list a range of mechs/pilots. Is the exact number agreed upon between the teams? Or does the defender get to chose?

Offline Thumper9669

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Re: NBT-MWO alpha rules
« Reply #29 on: September 03, 2015, 01:26:51 PM »
Last I looked the dispute fights were to be 2-4 pilots with no more then 150 ton of mechs. The raids were suppose to be 5v5 for the fights and any PA fight would be 8v8. Most you would have to worry about is the drop weight limit if any.